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Codefreq

386 Audio Reviews

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Sounds quite playful. I'd like to hear from you in your description what was going through your mind when you were making this piece. That way I can give you better feedback based on how well your ideas came through,

For starters, why did you call this piece "Menu"? What kind of game was going through your head this would be a menu to? What menu screen would this be for, a title screen, in game menu, pause screen, etc.?

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

How delightfully cinematic. :)

I can see the scenario play out in my head very clearly. The song is aptly named, as that's more or less what I imagine when I hear this.

I'd like to know what went through your mind when you made this. It'd help me give better feedback besides just if I liked it or not.

Why did you choose the icon you did for this submission? It's hard to tell what it is.

Still, I like this piece overall.

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

UPDATE:

Thank you for clarifying.

Now that I know this was a joke piece I better understand the decisions you made. This song definitely doesn't take itself seriously. I'll give it the benefit of the doubt.

Original 3 star review:

"It's like a party in my mouth! :D

Seriously, though;

There are some technical issues I have with the music I recommend you consider. For example:

The dynamics don't vary a lot, meaning everything sounds like they're at the same volume. A little variation in the dynamics can improve the music quite a bit without changing the writing.

I'm not sure what piano plugin you're using, but I think your song would benefit from varying the velocity of the piano (how hard the notes are hit). Without that, the piano can sound flat and cheap.

After listening a couple of times I still find it hard to tell what ties your description to the piece you've created. The first 10 seconds, IMO, do a pretty good job illustrating the moment before you take a bite of the steak; it sounds like it could be the background music in a fancy steakhouse.

Bottom line: I think if you changed nothing about the writing itself but edited the technical aspects I mentioned and made the tie-in to the description of the piece more clear, this submission as a whole could be much better. As it is, I think there is a lot of room for improvement.

I hope this helps. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

Zipf responds:

Thank you for your advice and response!
It was more of a jake-piece but thank you again for putting your thoughts into this well thought out comment! Im going to take it to heart, and maybe recreate Steak of the Moment.

I'll tell you exactly what this makes me think of:

A side-scrolling action video game like Dust: An Elysian Tail, except with a modern, urban, anime-influenced aesthetic instead of fantasy themes.

The environment has cars, skyscrapers, condos, construction girders and platforms, and a dark, bleak, reddish sky. Super Smash Bros. Ultimate has a Persona 5 stage sort of like this.

The main character you play as in this supposed game has just met with a recurring rival, who challenges you to a fight, during which this music plays.

That is what I think of.

Now, keep in mind I know nothing about your characters or what they represent. It's hard to tell as it is what you are going for, what aspects of Law's personality are, what Law's visual appearance is, and what other aspects make up that character. I can't judge how well this theme fits the character, Law, without seeing or knowing anything about them, which is the only reason I give this 4 stars.

Know that if I were just rating it on how much I liked it, I'd have a different, probably higher, rating.

I hope this helps. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

thepixelatedcactus responds:

Thank you so much! I've never seen such constructive criticism. This helps me a lot.

UPDATE:

Thank you for clarifying.

IMO there's nothing wrong with what you did to write the music you wrote. My perspective is, regardless of what your process was, it generally helps me give you better feedback if you put that information up front. That way I know where you're coming from.

Now that I know what your process was, I changed my rating accordingly to reflect how clearly I thought you expressed the intent you did have.

Well done. :)

Original 4 star review:

"Coincidentally, this just happens to be the same style of music I listen to when I walk in the suburb I grew up in during the Autumn season.

I have two reservations about this piece:

1: It's unclear what you were going for when you made this. Can you say more about what ideas you had, if any, when you were making this song? I'd love to hear more about it.

2: More of a complement than a complaint, I feel it's just not long enough. I'd love to hear more of this. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

SomebodysHero responds:

thanks for the feedback. im doing a challenge right now where i dont really stop to consider what im really making. i just create what im feeling in the moment. i was however thinking of fall while i was making it :) sorry i cant really go into detail on that haha

You've certainly captured the feeling of "Where are we?" in this eerie piece. I get a vivid image of being on the moon with a nearby space station that looks ominous and suspiciously empty. In that sense the music is not of this world. I think it could work as a title screen but also as an intro sequence.

The only reason I don't give this 5 stars is because I know nothing of Lovecraft and can't in good conscience say you did a perfect representation of that as a result.

I still think you did a phenomenal job accomplishing the rest of your goal. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

PandaThePanda responds:

First, thank you for this review it really made me happy!
Second, I really appreciated that you shared your impression, because when I was working on it I had a completely different image or view in my head. Listening back with the moon and space as a theme I can really see why it can give off that vibe. It just makes me really happy that something I make, can be interpreted in ways I was not planning.
In other words, really appreciate you for taking your time to write this review!

Interesting piece. Was this for some project? I recommend putting something in your description explaining the backstory, if any, behind the making of this song. As it is now I can only comment on what I liked and didn't like about this piece. If you'd like better feedback I need to know what your intent was when making this piece. The vague descriptors pique my curiosity. Interesting choice of audio submission icon as well. Why did you pick that?

I do like it, thought. It's got a real "Sopranos" theme song vibe to it. Like a shady bar or a dangerous part of an urban neighborhood.

I have no real complaints other than I want to know more about it. The mixing is well done too. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

HarraH responds:

I think I made this as a backing track for the image, which is special.

UPDATE:

Thank you for clarifying.

No worries. :) I don't think there's anything wrong with your approach. It does seem like a fun song. Sonically it does feel uplifting, IMO.

Original 4 star review:

"It's not clear from your description what your intent was, if you had one. I'm happy to give you helpful feedback but I need to know what you were trying to accomplish in order to do so. Otherwise I can only tell you what I like or don't like about your piece instead of how closely I thought your expression matched what you were trying to do.

I recommend, for instance, explaining why you chose your title, "Solitude".

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

JoeStasi responds:

Hey thanks for taking the time to listen to my track. I'd say my intention kinda changed as I made the track because I made it over the course of about a month and a half. At first I was going for a kinda emotional EDM track but then my mood kinda changed and so the last half sounds more like an upbeat Future Bass track xDD. I really just make music for the fun of it so I don't usually have much idea of what the end product will sound like, but I hope that clears up where I wanted the track to go :)

Interestingly, I do get a somewhat sinister vibe from this, but it's more of a playful kind of evil, like something out of Wario World or the Wario Land series. Not sure if that's what you are going for, but that's how I see it. If you'd like some more specific feedback than this, I recommend elaborating on your intent.

Also, I'm curious, why call it Gust?

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

UPDATE:

I see. Thank you for clarifying. In a way, even with the name change, I think it still makes sense. spells could be considered power-ups depending on the context.

Glad I could help. :)

Original 4 1/2 star review:

"My initial reaction is this: I can see the shoot'em-up this music would match to. Something in line with Ikaruga or the like. I think it definitely captures the vibe of cyber-themed action quite well.

After checking out the Kickstarter link, I also think it fits the video game in question nicely.

The only thing I'm not clear about is the name. Why this track called "Power Spells"?

Oh, and one other thing: the ending is strikingly sudden. I'll give it the benefit of the doubt because I don't know if this piece was intentionally written that way due to the requirements of the project or whatever.

Anyway, I think this is well expressed. I hope you find my review helpful. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

Shifterhead responds:

Thanks for the review! The name was actually gonna be "Power Pills" like taking a power up or something but then that movie Power came out about pills that give you power and I didnt want that to have relation or something. So I just changed the last word without thinking too much about it jaja. Thanks for checking out the game, there's still a long way to go. Oh and yeah the ending was abrupt cause of a need of looping to another part of the song.

Codefreq (pronounced "code freak") grew up in the suburbs of Chicago. He has a longstanding passion for video games and music. He started writing music with the computer since he was a little kid (around age 5) and he has been writing music ever since.

Male

Soundtrack Composer

Columbia College Chicago

Chicago

Joined on 8/29/19

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