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Codefreq

386 Audio Reviews

259 w/ Responses

UPDATE:

Thank you for clarifying.

I can kind of see what you're getting at. There is a bit of a mysterious quality to this piece, some conflicting ideas layered in with a bit of a hopeful general vibe of the piece. The mixing unfortunately gets in the way of that for me, though, particularly the compression.

About the compression: What I was referring to was the dynamics; the difference in volume between the loud and soft sounds in a song.

In my experience, it can be tempting to boost the compression because you can hear things that maybe you didn't hear before and raise the overall volume of a piece. The downside is if you boost it too much the loud parts don't have as much impact, making the song overall sound wimpy at low volumes and uncomfortable at loud volumes.

I find a good way to tell the amount of compression a piece has is to ask yourself when you play back the song you're working on: Is the quietest part, say a whisper, as loud as the crushingly loud drums and synths? If so you may want to consider playing around with the compression so it's more balanced.

I hope this helps. :)

Original 3 1/2 star review:

"Neat instrumentation. To me it makes the piece big and dreamy, like I'm floating, if you will. ;)

I'm curious, what were you thinking when you were creating this piece? Why did you pick the title you did? Why did you choose the icon artwork you did? None of this is in your description. Without this I can't really give you feedback I want to give you. I have to give you feedback based on my own taste rather than how clear I thought your ideas came through.

I like the piece, although the compression is a little on the heavy side.

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

TheCrazedSide responds:

What I was thinking when I made the piece was mainly about a script I'm working on about a man whose has a soul disease that will inevitably destroy his soul and make him into a monster. he's a tough fighter who goes around fighting the corrupt and at the moment he has hope that he'll overcome the disease, this song represents that hope.

I was also inspired by a song by cevin key, thats, well, also called floating. it sounded nostalgic to me, so I wanted to make something that feels strangely nostalgic to me. I also wanted to make the song dreamy like floating and it looks like i succeeded on that lol.

The album cover itself is from inside another the mind of another character of mine, the eye is of his inner demons that torment him. I'm not sure if it's gonna be the permanent album cover or if i'm gonna replace it with something a bit more relevant.

btw I'm still fairly new to compression, so when you mean it's on the heavy side do you mean it sounds a bit distorted or something like that?

I'm glad you like the piece btw!

Interesting piece. It's got a bit of classic Metallica vibe IMO, particularly the "Bloodborn" section.

I have some questions about this. What was going through your mind when you were making these pieces? What's the story behind the names? If you share this information I'd be better equipped to give you feedback based on how well I thought your ideas and intent came through rather than simply how much I like this piece.

I do like the piece, though. It's got me bobbing my head.

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

l0vemetal responds:

Thank you for the review! I will let you be the judge when I release the finished product with vocals.

I will say, though, that it involves two characters: The Faceless and The Bloodborn.

To me this sounds almost nostalgic. Like remembering something fondly but also with dark undertones in that memory.

I'm curious what you were thinking when you made this. What's bittersweet about this piece? Why the sunset as the icon artwork for this submission? Me knowing this kind of information allows me to give you feedback based on how well I think your ideas are represented through the music rather than simply how much I like it.

I do like the piece, although I think from a technical standpoint it's too heavily compressed.

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

I find this piece to be incredibly immersive. The imagery really closely matches the vibe of the song. The translation between the written idea and the music isn't perfect IMO in part due to the gap between the piece's length and the length of the description, but the imagery I get from this is still very clear.

I'd love to see an expanded description and plot that I can follow along with. It takes almost 9 minutes to listen to but takes me much less time to read the description.

I find this incredible nonetheless due to its immersion.

BTW I have a bonus suggestion you can consider playing around with if you want: find someone with a good, calm narration voice and have them read the description out loud as the song plays. Even if you don't end up using it in the final song it may help with pacing if you choose to add to the description.

I hope this helps. :)

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

To me this piece sounds very much like a trip down memory lane in much the same way as almost any memory cinematic from Legend of Zelda: Breath of the Wild. The emotion you experienced when creating this piece really comes through here; strong enough to be noticeable yet ambiguous enough that it can be relatable in a variety of ways. Personally, I think it sounds heartwarming.

I'll say this about the in-game intent: To me it sounds more akin to a full realization of the past rather than an adventurous journey where the end is not known. That said, I don't see the game in question, so I'll give it the benefit of the doubt here.

All things considered, I'd say you did a fantastic job expressing the emotion you felt here. Great work! :D

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806

UPDATE:

Thank you for clarifying.

I think the happiness and nostalgia come through well. It's kind of distorted, like a memory of things you want to remember.

I'll say this: I don't think the sadness really comes through in this piece at face value. Someone somewhere might think of past happiness and nostalgia with a little bit of sadness intertwined with that but I personally do not.

Outside of that, I still think you did a good job clearly expressing what you mentioned here overall, though.

Original 4 star review:

"How hypnotic. :)

I don't take acid or smoke weed, but I imagine this is the musical equivalent of that experience.

Interesting piece. I'd like to know more about what you were thinking when you made this piece. It's help me be able to give better feedback. I like the title. Why did you pick it? Why did you pick the synthwave-y icon artwork you did for this specific piece? Things like this will help me be able to base my review on how well I thought your ideas came through rather than how much I liked it.

That said, I do like the piece.

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

SecretMusician responds:

Thank you so much!

Well, the truth is that what happened was a mixture of feelings such as: Nostalgia, Happiness, and a little sadness.
Nostalgia, for remembering me playing on my brother's N64 in my childhood, and also my grandfather listening to the radio.
Happiness, for making me feel that I am finally doing something that I like after months of busy with school.
Sadness, because I know that you cannot go back in time and re-enjoy the moments that I spent in my childhood, being with my parents, grandparents, my cat, my cat has already passed away, I became very sad for a while, my grandfather Also 3 years ago he died, I was also sad that year.

I chose that title because it reminds me of my grandfather's TV, and because I can easily listen to this for hours.

I chose that icon more because I like it than for anything else, but also in some way "it sounds like that image" if you can say that

Anyway, thanks for reviewing my piece, it was a pleasure to have shared my experiences with other artists =)

UPDATE:

Thank you for clarifying.

I can kind of see where you're coming from. I still think things like the correlation between the icon and the music could be stronger if you change the image you used to a more direct representation, but I do understand why you made the decisions you made better now that you've explained it.

Original 4 star review:

"This feels to me like it would make a good end credits to a game.

I'd love to give you good feedback on this piece but I need to know what your perspective is before I can do that. Without your perspective I can only say how much I liked it.

You can start by saying what your thought process was when you were making this piece. You can also say what the title you picked means to you and why you picked it for this song, or even things like why you chose the icon you did for this specific submission.

As for my opinion, I do like the piece. Something about the production makes it seem like there's a lot of space, like a vast landscape, or literal outer space. I will say the ending is a little premature; the fade-out isn't complete before the song ends. Unfortunately, right now that's all I can say about it.

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

WouterPiano responds:

Hi, thanks for your message. Im trying to make songs which have a mix between classical and electronic music. Thats why i use the electron image.. A simular image is allso used for my other song (classtron). I didnt know the fade out wasn't complete, it is in the original audio.. The name Timeless came in while improvising on the piano on this song. It's just what came to mind. Im glad you like the atmosphere.

UPDATE:

Thank you for clarifying.

I find people tend to have different approaches when writing music. IMO there's nothing wrong with the way you wrote music, as you described. The reason I ask what your approach is is that putting that information up front makes it much easier for me to give you feedback based on how well I thought your ideas were represented by the music.

My take is I don't necessarily think the title is an accurate representation of the song. But it does help to know you didn't have an idea from the start you were trying to get across.

I hope that helps.

Original 4 star review:

"Interesting piece. To me it feels devious, like a stealth game where the player is sneaking around a house trying to avoid guards; visually it reminds me of something like the classic top-down Metal Gear series for the NES.

I'd love to hear what was going on in your mind when you made this piece. I'd be more able to give you better feedback if you shared your perspective.

For example: What's the story behind the title?

More info about how I review music here: https://codefreq.newgrounds.com/news/post/1089806"

FairSquare responds:

Hmm, i like that visualization you have :) And well.. the way i make music, it start with messing around.. a whole lot of it.. just playing with sounds, trying to make a sequence of chords, a melody, bassline.. anything that makes me able to build upon. Most attempts fail. But once i have that start, it makes things easier and then the actual fun starts. What i try to do is to keep the listener entertained.. constantly bring variation. So i can't say i really visualize anything when starting with a song, to me it's all about the sound and building the sections while still trying to make it sound as a natural flowing song.
The title.. i only thought of that after i finished making the song. And it's based on the music. After the initial build up there is a section with a melody. Then the song changes with some other melodies, some more changes, a drop and a final build up.. and then the section with the same melody as after the first build up. To me that feels like resolving the song.. because making this song felt like a puzzle to me.
Hope that gives you enough ideas about what is going on in my mind, haha. Thanks for the review!

Codefreq (pronounced "code freak") grew up in the suburbs of Chicago. He has a longstanding passion for video games and music. He started writing music with the computer since he was a little kid (around age 5) and he has been writing music ever since.

Male

Soundtrack Composer

Columbia College Chicago

Chicago

Joined on 8/29/19

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