This is a very unhealthy relationship.
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This is a very unhealthy relationship.
The quality of the animation work you’ve put up here within only a day or two is quite impressive. :)
The production on this is incredible! The animation is great, the music is insane, the length is admirably long (No idea how you got such consistently high level of quality for a full 30 mins) and the visuals overall were super compelling. Some of the best animation work I’ve ever seen!
My only problem is the story is slightly hard for me to follow in the beginning, but I’ll give the benefit of the doubt here.
The fast action of this game makes for a lot of fun gameplay. :)
It strikes me as stylistically like Meatboy meet's Binding of Issac with a bit of Retro City Rampage's Virtual-Boy-type graphics filter over it. Both characters are fun to play. The controls are pretty good, although the special button being Q can be somewhat cumbersome.
I also think it would be a good idea to add some kind of visual or audio cue to signal when the bar that allows you to use the special move fills up. I found myself having to glance at it to keep up but the fast pace of the game can make doing so more difficult.
A minor thing: clicking away from the screen did not automatically pause it. I'm not sure if that was an intentional decision or not but I thought I'd bring it up.
Overall, I think you guys did a great job. :)
Neat and unique twist on a puzzle-platformer.
The first explicitly math-featured game I think I've ever enjoyed. :)
Woah...
This is the best creepy point-and-click I've played since the Crimson Room series from way back when. I flinched at several moments.
You did a good job getting the vibe of your music to fit with the vibe of the art piece. In particular, the reverberated guitar and harmonic synth nail the feeling of looking at the northern lights in a cold setting like this.
I have two main issues:
First, there is some background noise that sounds like rain, which kind of threw off the immersion I was trying to experience given there is supposed to be snow on the ground in the image.
Second, while you have some other good ideas later in the song when it gets busy, they tend to step on each other in the mix. If there was more activity in the art piece this wouldn’t be as much of an issue, but to me the peaceful setting without much going on is out of proportion with the busy sound of the louder parts of the song. That synth lead in particular (not the harmonics pad but the classic lead) is a bit overbearing. Some lowering of the high end on that synth may help reduce this.
Overall, I think you did well, though. There were moments where I could really imagine myself in the image, and those moments were especially great.
Musically it’s beautiful. It builds up really smoothly and I can really feel the emotion behind the words you sing.
Lyrically it’s quite dark, but it’s effective and isn’t too on the nose while also conveying its message clearly enough to be understandable.
Very well done. :)
Love it! I get a serious sense of twisted fear and the music evoking imagery of undead creatures that aren’t necessarily visible but are nonetheless scary, executed in a serious way. Also getting some serious Twilight Princess and Majora’s Mask vibes, like if Ben drowned and woke up in the twilight realm.
This is all what was going through my mind even before reading the premise in your description.
After reading your premise, It occurred to me just how eerie it was to read during a time when wildfire-induced smoke had just covered my hometown and made it very difficult and unhealthy to breathe for more than a few minutes over a three-day period.
Overall, really good music presentation. It fit really well with the imagery your description presented. Feels creepy as hell and it’s clear you were able to evoke a lot with a little here. :)
Thanks!
Yeah I'd love to try and do more stuff like this, moreso on a VG, Film or album scale (albeit with each track having a good amount of time spent on each one instead of the 2-hour speed-comp this was haha). This is the kind of atmosphere I've always loved to do, so it's definitely cool to see others also liking it!
Neat retro filter idea. When I zoom out considerably, the look kind of blends the colors and shapes in a neat way, like how when a SNES game is played on a CRT TV the sprites look different, and in some cases better, than on a flatscreen TV. I wonder if making the filter grid a bit finer would be better, as when I zoom out the image becomes so small it's hard to make out what's happening.
Overall, I like it a lot! :)
Nice! The brush strokes and monochrome approach to color make this look like a piece from the time to me, almost like it could’ve been found on an old piece of parchment paper from several centuries ago.
He’s got a face like a fist; if I punched him it’d be a fist bump
Codefreq (pronounced "code freak") grew up in the suburbs of Chicago. He has a longstanding passion for video games and music. He started writing music with the computer since he was a little kid (around age 5) and he has been writing music ever since.
Male
Soundtrack Composer
Columbia College Chicago
Chicago
Joined on 8/29/19