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Codefreq

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Recent Movie Reviews

66 Movie Reviews

Great work overall!

My only complaint is some shots, especially the mine cart shots, don't feel like they convey enough motion to reflect the excitement and gravity of the rest of the animation. However, the rest of it looks excellent! :)

I love how there are several points in the animation you've created where the music matches the beat of the music at a given moment EXACTLY. Well done!

I love this, it's hilarious! :D

The punchline at the end got me good! If someone could sue someone over having all their candy, every Halloween would go something like this in every local courtroom.

Recent Game Reviews

19 Game Reviews

I like this game! My main problem with it is I couldn't beat the second boss; no matter how much I tried flinging the planets at the thing it wouldn't reduce health because it wouldn't register collisions. I'll give it the benefit of the doubt though, it might just be the HTML version causing problems.

Edit: Thanks for the tip! :)

I should also point out that (at least in the HTML version) there are some audio glitches where it cuts out a little bit once the screen gets busy enough. Still, a great job!

veeh1ve responds:

Yeah I admit this one was really hard to telegraph to the player. Even after reworking the idea several times, players still don't notice that it grabs planets you can also grab. That's your hint btw.

What a charming game! The music and sounds remind me of Pikmin.

Game mechanics are clever and fun as well while still challenging. Great job!

I like this puzzle game a lot! My only criticism is that I think having more sound effects would help, especially for moments like when the balls impact the ground and each other. Even a simple and subtle 8-bit chip impact sound would work well for those moments.

Also, sounds for selecting things in a menu or having a "woosh" sound when the ball is released and it falls could help. I find not having sounds where they I expect them to be is a little jarring.

Still, this is still a great game!

Recent Audio Reviews

380 Audio Reviews

You did a good job getting the vibe of your music to fit with the vibe of the art piece. In particular, the reverberated guitar and harmonic synth nail the feeling of looking at the northern lights in a cold setting like this.

I have two main issues:

First, there is some background noise that sounds like rain, which kind of threw off the immersion I was trying to experience given there is supposed to be snow on the ground in the image.

Second, while you have some other good ideas later in the song when it gets busy, they tend to step on each other in the mix. If there was more activity in the art piece this wouldn’t be as much of an issue, but to me the peaceful setting without much going on is out of proportion with the busy sound of the louder parts of the song. That synth lead in particular (not the harmonics pad but the classic lead) is a bit overbearing. Some lowering of the high end on that synth may help reduce this.

Overall, I think you did well, though. There were moments where I could really imagine myself in the image, and those moments were especially great.

Musically it’s beautiful. It builds up really smoothly and I can really feel the emotion behind the words you sing.

Lyrically it’s quite dark, but it’s effective and isn’t too on the nose while also conveying its message clearly enough to be understandable.

Very well done. :)

Love it! I get a serious sense of twisted fear and the music evoking imagery of undead creatures that aren’t necessarily visible but are nonetheless scary, executed in a serious way. Also getting some serious Twilight Princess and Majora’s Mask vibes, like if Ben drowned and woke up in the twilight realm.

This is all what was going through my mind even before reading the premise in your description.

After reading your premise, It occurred to me just how eerie it was to read during a time when wildfire-induced smoke had just covered my hometown and made it very difficult and unhealthy to breathe for more than a few minutes over a three-day period.

Overall, really good music presentation. It fit really well with the imagery your description presented. Feels creepy as hell and it’s clear you were able to evoke a lot with a little here. :)

LD-W responds:

Thanks!

Yeah I'd love to try and do more stuff like this, moreso on a VG, Film or album scale (albeit with each track having a good amount of time spent on each one instead of the 2-hour speed-comp this was haha). This is the kind of atmosphere I've always loved to do, so it's definitely cool to see others also liking it!

Recent Art Reviews

168 Art Reviews

Neat retro filter idea. When I zoom out considerably, the look kind of blends the colors and shapes in a neat way, like how when a SNES game is played on a CRT TV the sprites look different, and in some cases better, than on a flatscreen TV. I wonder if making the filter grid a bit finer would be better, as when I zoom out the image becomes so small it's hard to make out what's happening.

Overall, I like it a lot! :)

Nice! The brush strokes and monochrome approach to color make this look like a piece from the time to me, almost like it could’ve been found on an old piece of parchment paper from several centuries ago.

He’s got a face like a fist; if I punched him it’d be a fist bump

Codefreq (pronounced "code freak") grew up in the suburbs of Chicago. He has a longstanding passion for video games and music. He started writing music with the computer since he was a little kid (around age 5) and he has been writing music ever since.

Male

Soundtrack Composer

Columbia College Chicago

Chicago

Joined on 8/29/19

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